

However, Hancock makes the job a little easier for the reader by breaking the book into six parts, based on geography and subject matter.

UNDERWORLD weighs in at close to 700 pages, and consists of 30 chapters - truly a daunting prospect for the casual reader (although certainly offering value for money). By searching in the seas around coastal areas, Hancock believes that evidence of these civilisations will come to light. UNDERWORLD is based on the premise that if there was a 'lost' civilisation in the depths of antiquity, it is probable that they lived in coastal areas, and would therefore have been inundated by rising sea levels in and after the Ice Age. The book takes the form of a 'travelogue', travelling to various parts of the world, discussing historical mysteries and visiting mysterious sites, searching for a lost civilisation.sound familiar? However, this time Hancock moves off land and into the formerly concealed depths of the coastal seas of the world. The reason I sound this warning is because UNDERWORLD (available from Amazon US and UK) is the closest thing (in style at least) that Hancock has done to FOTG. Thus, any appraisal of Hancock's latest work, UNDERWORLD, must be made with this in mind. A decade or so on, most of us are a lot more informed, and in some cases a little cynical, about the world of 'alternative archaeology'. And this simply isn't a valid comparison - FOTG smashed its way into our consciousness in the main because it introduced us to (or re-introduced to some) the amazing mysteries that were present in what we thought was a mundane old world. I say this, because I know that fans of Graham Hancock's work like to compare his latest efforts with the monolithic benchmark that is FOTG. Let's get this straight, right from the outset - UNDERWORLD is not FINGERPRINTS OF THE GODS.
